In an unexpected announcement, Bluehole has unveiled a brand-new update for PlayerUnknown’s Battlegrounds during the Microsoft press conference on June 11, 2018. If you haven’t seen the trailer, take a look here:
It seems like they rounded up all the accomplishments they’ve made from various game modes, the 3 different maps and weapon skins. This winter season, PUBG will receive a totally different map set in the snow. There are no details as to how large the map is or which countries it was inspired from but we’ll get to know soon.
And did you see the new weapons and items? PUBG fans will finally have their hands on the riot shield and more added cosmetic items to give your avatar a fashion pizzazz when he/she goes into the battle royale.
PUBG veterans Shroud (www.twitch.tv/shroud) was honestly impressed by the new trailer however Dr. DisRespect (www.twitch.tv/drdisrespectlive) shows otherwise. Then again, when was he ever truly impressed? Guy is usually in his hardened character anyway.
However, that was pretty much all that was in the trailer. No word from Bluehole as to whether or not they will be fixing the bugs and glitches in the game as well battling the ever-controversial Chinese players swarming the NA and EU servers. Will PUBG be able to redeem itself and its loyal fanbase? We’ll find out soon enough.
But let’s go back to its biggest issues: PUBG’s way of treating ongoing fans as well as “listening” to them.
Sure, PUBG Mobile is pretty great for its platform but haven’t they even fixed anything for the PC version yet let alone the Xbox port? It’s ironic that they presented during Microsoft’s conference with Xbox’s motto saying “Where games are best played,” yet you have a version that has to be one of the biggest disasters in gaming history.
And let’s not forget their lawsuit against Fortnite. And yes, there is still no updated news as to what is going on with the issue.
Ever since the release of Fortnite Battle Royale, PUBG Corp. did show much concern over their competition that would overshadow them in every way possible in the next months leading to the current year of 2018. “We are concerned that Fortnite may be replicating the experience for which PUBG is known,” said PUBG Corp. in a statement back in September 2017. Those “concerns” include the UI, similar gameplay, rules and objectives of the game as well as the overall familiar structure between PUBG and Fortnite.
On March 2017, PUBG—PlayerUnknown’s Battlegrounds was released on Steam. What happens next would redefine the face of multiplayer throughout all gaming platforms. In the wake of PUBG, tons of Twitch streamers began broadcasting it, introducing a new line of competitive multiplayer to the table. It had a mix of everything—nerve-racking shootouts, low to midkey paranoia of present danger of enemies within the field, fast-paced gunplay, and even stories to tell. The goal of PUBG is very similar to H1Z1 and The Culling: Be #1 or die trying. Unlike the other two, this one had a more realistic take on both graphics, bullet physics, recoil and gun sounds. Because of the influence of Twitch streamers, the game blew out of proportions to become the #1 most played multiplayer game on Steam for months, starting from July that same year.
Honestly, if anything, H1Z1 should sue PUBG but any developer would know that building a genre inspires other companies to do the same and try to be better. Take for example fighting games. When Street Fighter came out, Mortal Kombat showed up as well as tons of other fighting games that either still survive to this day or have died out during the long run.
Amidst the now-called “Battle Royale” type of survival game, Epic Games conducted their own version for just a few months, despite all their hard work on Save the World. On September 2017, Fortnite Battle Royale was released on their Epic Game Launcher as Free to Play Early Access. Ever since the deployment of it, Fortnite has become the #1 highest player activity since the 3rd quarter of 2018. The game receives tons of update almost every week. Currently, Fortnite is raking up huge bucks and even had a revenue of almost $300M in April 2018 alone, according to a report by Gamespot (https://www.gamespot.com/articles/fortnite-had-a-massively-successful-april/1100-6459210/).
Ironically, a free-to-play game has earned more money than games with the standard full-retail price of $60.
If PUBG continues to diss its own community, it might well be the end of it. Streamers such as Shroud, SodaPoppin and Dr. DisRespect would totally just move on to something much better. PUBG itself will see a drop in both the viewership over on Twitch as well as daily concurrent players on Steam. There will be nothing left in the game except for hackers and Chinese players who will draw friendly fire against you while screaming in their crappy mics with “CHINA NAMBA WAN!”