Twitch & Gamer News
Photo Credit: Kienan Lafferty

Ring of Elysium: Another PUBG Clone but Better? Grimmmz Gives Us a First Taste

Barely more than a year later, the battle royale hype is still going strong. The fact that this competitive multiplayer genre trend has not died for quite some time now is actually pretty interesting—usually, a game that revolves around a certain trend or hype, especially in the works of multiplayer, it dies down pretty fast. Sure, there will always be active players revolving such game type, but the rest of the world won’t always be playing it religiously. It’s hard for the developers to keep their game feeling fresh and give players unlimited possibilities in any match. Not only should the company be consistent with their balancing, patches, and updates, but they also have to market their game hard. After all, a product should always be 80% selling and 20% creating. PUBG and Fortnite are doing a splendid job at it so far, keeping the battle royale trend alive. But will their consistency be enough to withstand upcoming rivals in the same genre? Continue reading “Ring of Elysium: Another PUBG Clone but Better? Grimmmz Gives Us a First Taste”

The Wasted Potential of Arena Shooters for Views on Twitch

Quake. Unreal Tournament. Return to Castle Wolfenstein. Half-Life Multiplayer. These were with biggest blockbuster multiplayer titles of the mid-90s to the earliest of the 2000s. These games brought life to the world of online gaming and lead the introduction of first-person shooters to a new breed of video gamers, succeeding after those who have been in the platforming era of video games, such as Super Mario Bros, Legend of Zelda, Metroid, Sonic the Hedgehog and Crash Bandicoot.

They were called Arena Shooters—fast-paced kill-based fight-to-the-death games. These rewarded you for having fast reflexes, keen eyesight, and map + weapon knowledge. They laid bare for Electronic Sports League (ESL) back in 2000 and simply gave the best of the best their own bragging rights. Cooperation didn’t matter much and strategic thinking was secondary. It was mostly just about who-shoots-first. That alone may sound very simple but extremely addictive to watch. I even remember the days back in 2001 when G4TV aired competitions between local teams in the game Quake III Arena. Continue reading “The Wasted Potential of Arena Shooters for Views on Twitch”

Whatever Happened to Fortnite: Save the World?

Fortnite. Fortnite. Fortnite. Everyone is all about the Fortnite hype for the last 5 months every since Epic Games transitioned to battle royale from their original plan, Fortnite: Save The World – a 4-player co-op PvE that implements the survival-builder elements like Minecraft and Rust, with the horde mode that comes in waves, which we have seen in similar games such as Gears of War and Call of Duty Zombies. Continue reading “Whatever Happened to Fortnite: Save the World?”

Why League of Legends Isn’t Going Anywhere Low on Twitch

League of Legends. Perhaps it is the biggest multiplayer game on PC for a very long time now since its rise in popularity in 2009. Taken from the concept of a Warcraft mod which included playing a single hero with a particular set of skills to fight an opposing team in a 5v5 defense tower survival multiplayer game, Defense of the Ancients, League of Legends is the reigning multiplayer game with the highest player count of over 100 million active players per month and a constant activity of around 7.5 million to 27 million players each day. Continue reading “Why League of Legends Isn’t Going Anywhere Low on Twitch”

Counter-Strike: GOing at it 18 Years Strong

“Terrorists win.”

“Counter-Terrorists win.”

“Go go go!”

“Fire in the hole!”

“The hostage has been rescued.”

“The bomb has been planted.”

“The bomb has been defused.”

“3, 1”

“4, 2”

“Rush B”

“Bridge.”

“De_dust”

“Office”

To many, this may sound like a bunch of gibberish. But in the world of online gaming, these are the lingos that came from one of multiplayer’s greatest games. Continue reading “Counter-Strike: GOing at it 18 Years Strong”

League of Legends returns to Top Ranks on Twitch

Today, as I went to open up my Twitch app, I was thinking, “Oh great, I’m pretty sure everyone is playing Fortnite again,” while being groggy to see my friends’ messages asking me if I want to play the battle royale game with them. As the Twitch program popped up, to my surprise, League of Legends is back on the 1st block for Top Games. Jinx’s face never looked so appropriate for this scenario. I was thinking, “It’s either some old League player came back to the game for a long time or there’s an eSport event happening right now,” and alas, it was not just one, but two eSports events: LCK (League Championship Korea and LJL (League of Legends Japan League). Continue reading “League of Legends returns to Top Ranks on Twitch”

Twitch: How we got where we are Today

Only a Teenage Dream

When I was just a teenager back in 2005, playing countless hours on the PS2 with GTA San Andreas, Metal Gear Solid 4, God of War and Tekken 5, I always said to myself, “Imagine if someone played video games for a living and got paid for it. What a job that would be.” Of course, back in those days, it was impossible to do so, unless you were a video game critic for G4TV like Adam Sessler or Morgan Webb or a journalist for IGN or Gamespot.

Continue reading “Twitch: How we got where we are Today”

Radical Heights Reaches Heights on Twitch

Another day, another Battle Royale game in a lineup of seemingly endless titles within the genre. The newest multiplayer survival game, Radical Heights by Bosskey Productions, may seem like the usual BR game just like what we’ve seen nowadays in a pool filled with developers thinking of a righteous way on how to dethrone the big names — Fortnite and PlayerUnknown’s Battlegrounds and get a high statistics of daily player activity for their multiplayer game with an oversaturated concept. Continue reading “Radical Heights Reaches Heights on Twitch”